Emily Carr and the Cultural Olympiad
CODE Live + CODE.lab + High Performance: Evolution and Innovation in Canadian Design
Emily Carr is proud to be hosting a variety of art and design installations and events as part of the Cultural Olympiad. Renowned artists from Canada and around the world will be participating in CODE Live, the Cultural Olympiad Digital Edition’s festival of visual art and technology. CODE Dialogues, a symposium on the relationship between digital technologies and creative practices, will invite these artists to discuss experiences and opportunities at the crossroads of art and technology. CODE.lab, a participatory artist residency and publicly-sited art project will bring new work by Emily Carr students to visitors in the Intersections Digital Studios, and around Granville Island. In the Charles H Scott Gallery we present an exhibition of design products from the field of sports and recreation, High Performance: Evolution and Innovation in Canadian Design.
The CODE Live festival is an 18-day landmark event with visual art exhibitions, music and performances, all informed by digital technology and audience involvement. Conceived to creatively engage audiences nationally and globally through the innovative use of new media and other digital platforms, CODE Live explores and celebrates the extent to which the human imagination has embraced technology and digital interfaces for creative production.
From February 4-21, Emily Carr will host several works that are exemplary of the CODE Live mandate, some of which will be exhibited in Vancouver for the first time. Further CODE Live activities, such as live musical performances, interactive works, sculpture and performance, will take place at Great Northern Way Campus, the Vancouver Public Library, and select sites throughout the city.
On February 6, in conjunction with the official launch of CODE Live, Emily Carr will host a full day symposium on the relationships between digital technologies and creative practices. CODE Dialogues will explore how artistic practices contribute to how we experience technology, our planet, its ecology, and its people. While technology has created a world more closely intertwined through communication, it has also pointed to the challenges of dialogue and participation that virtual distance sometimes cannot surmount.
Bringing together practitioners committed to exploring the interactive and participatory potentials of digital practices, CODE Dialogues will ask how new technologies shape our individual and collective capacities to think, understand, collaborate, and create.
In the Fall of 2009, while Emily Carr prepared to host CODE Live, students in a directed studies course with Emily Carr’s artists-in-residence Jer Thorpe and M Simon Levin considered the implications and opportunities of observing, and being observed, in one of the most photographed locations in the city. During the 2010 Games, Granville Island, already a photo-saturated environment, will be shot from every angle: images from tourists’ cameras and cell-phones mix with surveillance and media images to document every moment from every conceivable perspective.
The product of this residency and months of dialogue and research with students from across Emily Carr programs, CODE.lab is a publicly-sited art project that asks visitors to consider questions of surveillance as they are met with a set of performances, constructions and interventions on the Island.
CODE Live and CODE.lab
February 5 to 21, 2010
Opening Reception | 6-8pm, Thursday, February 4, 2010
High Performance: Evolution and Innovation in Canadian Design
At the Charles H Scott Gallery, High Performance: Evolution and Innovation in Canadian Design features a selection of design products from the field of sports and recreation.
While Canadian designers engage in design on an international level, connected to the global economy of the 21st century, they also respond to aesthetic, cultural, and economic considerations that are uniquely Canadian. The Canadian environment has been the locus of pioneering designs for decades. With rugged landscapes, vast distances, and harsh winters, our surroundings have offered challenges and enticements for designers and have inspired the development of products that enable individuals to pursue activities in the Canadian landscape. Many products, such as kayaks and snowshoes, have evolved from their traditional designs into modern pieces through the use of high tech materials, advanced manufacturing processes, and new design strategies.
High Performance features the work of GV Snowshoes, G3 Genuine Guide Gear, Homegrown Skateboards, Gatt Sled, Hennessey Hammock, Feathercraft Products, BIXI Public Bike System, Knolly Bikes, Toby’s Cycle Works, Islander Reels, Arc’teryx, Cervélo Cycles, Boblbee, Dakine, and the Original Maple Bat Corporation. The exhibition is curated by Greg Bellerby and designed by Campos Leckie and Oliver Neumann in collaboration with the University of British Columbia School of Architecture and Landscape Architecture and the University of Toronto Faculty of Architecture, Landscape, and Design.
January 20 - March 7, 2010
Please see the attached document below for a list of locations.