The objective of Wait is to create an moment of recognition as the observer/viewer interacts with the representation of the animal. Methods of interactivity are examined through the use of video and an activated space. As a visitor enters the space, a video is automatically triggered from an archive of recorded video clips and is projected within the space. The video shows a dog walking toward the visitor. If the visitor continues to stand in position, the dog will sit or...
Julie Andreyev
Bio
work
-
2011
-
2010
*glisten) HIVE is a project mapping local and global conversations about animal consciousness in an audio-video interactive installation using computer algorithms that mimic social-insect swarming patterns of movement and sound.
*glisten) HIVE is part of ...
-
2010
It has been said that the canine sense of smell is hundreds of times more sensitive to that of human beings. It can be argued that this uniquely detailed perceptual experience points to an empirical intelligence that humans can only imagine. Some canine experts speculate that the pleasure the dog experiences from traveling in a car with his head out the window is like a psychedelic experience – fantastic rush of the senses. In Rockstar, the artist's dog Tom is portrayed in...
