work

  • 2014

    During an installation of the work, audience members were able to select from different audio tracks (on headphones) while watching the work. The following 4 video clips are the same visually, taken from a recording of the live output of the generative system.  However, each clip uses a different sound track for the video.

    This new work builds on earlier creative experiments in metacreation and generative video by members of...

  • 2013

    Exhibited at the MUMEWE as part of ISEA 2013

    Sydney, Australia.

     

    Soundscape composition is the creative practice of processing and combining sound recordings to evoke auditory associations and memories within a listener. We present Audio Metaphor, an autonomous system for creating novel soundscape compositions. Audio Metaphor blends concepts from natural language queries derived from Twitter with semantically linked sound...

  • 2013

    Artists: Miles Thorogood and Ruth Beer

    Producer: Fraser River Discovery Centre

    This interactive artwork presents the Fraser River as an important route for trade and transport as well as a poetic inspiration. Viewers mirrored in the artwork become integral with it to underscore that their actions impact the life and sustainability of the river. 

     

    The artwork represents the river’s height derived...

  • 2013

    Artists: Miles Thorogood and Ruth Beer

    Producer: Fraser River Discovery Centre

    This interactive sculpture, like a pylon in the river that traces its flow and activity along its shore presenting the beauty and utility of the Fraser as it joins the coast and inland cultures and economies. It consists of sounds and images from Surrey Docks, Fraser River Pile driving and recorded during a Seaspan tugboat journey along the river - places that have a...

  • 2013

    Queen Elizebeth Park

    Vancouver, Canada

    The installation Recreation includes 10 independent audio channels spread around the old quarry in Queen Elizabeth Park, Vancouver. Each of the audio channels is a separate soundscape composition referencing to the various utilities of the site since colonization. These compositions are generated by Audio Metaphor from excerpts of text related to the moments in time. Below is the artist statement and excepts from the 10 texts.

    The...

  • 2013

    Soundscape Composition is the artistic processing and combination of sound recordings used to trigger associations and memories in a listener. Impress was designed to predict affect of soundscapes, at interactive speeds.
    Impress was motivated by the lack of any measurement tool to aid soundscape performers in eliciting intended responses from listeners.

    Impress facilitates the acquisition of audio training data from real-world environments. Moreover...

  • 2012

    Chatter and Listening: For three bird boxes, is an interactive installation using a distributed network of sounding robots. The behaviour of the robots emerges from a multi-agent system modelled after a bird behaviours. The installation comprises of three bird boxes with electronics and audio, located in a small grove of trees. These objects act as single entities; they can create decisions, observe their environment and operate alone. They also act in the narrative of a colony...

  • 2012

    photo: courtesy of Henry Lin. 

    Production: Winnie Chung, Jackie Ho, Carol Tu
    Music: Jon Bantados
    Dancers: Nathan Todd, Carolyn Dones, Coco Huang
    Technology systems: Miles Thorogood, Chao Feng

    PIT2012. SFU Woodwards Studio D, Vancouver.

     In[a]moment is an interactive and collaborative performance combining...

  • 2011

    Kinetic floating pixels is an interactive, kinetic light installation made up of an array of moving helium balloons that merges the physical and virtual words in a fun and playful experience.

    Visitors are able to choose and control the position of several large balloons and change the colours of individual balloons though an avatar. To operate the avatar a participant stands in the installation space and is tracked by a 3D imaging camera that positions the avatar relative to their...

  • 2011

    Mixing dance and technology, Mesosphere connects movement with Kinect images in a performance piece with an interactive edge.

    The Mesosphere performance is an abstract investigation into the process of loss. A dancer moves through a landscape of projected trees, clouds, and pixelating images that respond to her movements. Melodic vibraphone music strikes a balance between a reflective dreamstate and a crying out of layered tones. The internal narrative of the performer evokes a...