creative process

UnBecoming: An Annotated Exhibition

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description

This exhibition features a new series of large-scale, drawing-based digital prints investigating the problematics of self-portraiture, along with an installation that annotates my creative process within the development of this work.

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Sound Value

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'Sound Value' is an ode to a medium gone stale. It is a sculptural and systematic reinvestment of value through the use of repetition, assemblage and photography. Simply put, love of the message has been reinvested into the medium.

The work began as a series of accoustic-like, non-accoustic instruments and the collection of 13 lbs of CD's & DVD's. The donated disc materials quickly exceeded 20lbs until whittled down to the final iteration of the violin shell.

[ more here ]

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The Last Supper

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The objective of this project was to find a historic piece of art and re-create it in our own translation. I chose the "Last Supper" by Da Vinci and recreated it using the paper-wrapped wires found in grocery stores. All the components of this project was self-secured without any use of adhesive tools.

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Design Learning

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This collection of Emily Carr student work represents outcomes from 3 Foundation courses taught during the 2009/2010 academic year. Please visit:

http://www.flickr.com/photos/42545422@N02/sets/72157623864360609/

Class work includes:

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Wander Happens

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This was an unfinished piece that I submitted with two other pieces for Creative Processes class, and I later completed these pieces.

The goal was to create characters based on music: This character was created from the song Things (That Happen to You) by Frivolous.

To the right is the process involved in creating Wander Happens, with color tests, character references, rough sketches, and shape references.

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Exo-Politician

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This was an unfinished piece that I submitted with two other pieces for Creative Processes class, and I later completed these pieces.

The goal was to create characters based on music: This character was created from the song Exo-politics by Muse.

To the right is the process involved in creating the Exo-Politician, with color tests, existing character references, rough sketches, and object/shape references.

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T.O.M.M. (Time Obsession Monster-Machine)

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Result of a creative process class project where we were required to find an older piece of technology, analyse and study it, pretend that we were studying an antient lost civilization with it. From that, we were to make conclusions about that society's behaviours, habits, beliefs, etc...

Using that deduced information, we had to deconstruct our chosen object and make something with it that demonstrated that society.

I had an 80's radio alarm-clock. I concluded that that society must have been obsessed with time and staying in contact.

So I turned the clock into a festering, crazy-looking worm-thing!

Makes sense right?

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Cavern Soul

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This was an unfinished piece that I submitted with two other pieces for Creative Processes class, and I later completed these pieces.

The goal was to create characters based on music: This character was created from the song Cave by Muse.

To the right is the process involved in creating the Cavern Soul, with color tests, silhouette thumbnails, and rough sketches.

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Creative Process Assignment – Metaphors

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This course is supposed to expose us to the many mediums of artwork and design.

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