ANIM 350 SU32B: Special Topics in Animation
This senior level course provides students with an opportunity to develop a body of work in conversation with others around a specific topic (chosen by the instructor and circulated prior to registration). Repeatable for further credit.
This course is subject to priority rules; see here.
Topic: Game Crafting
In this hands-on introductory course, students learn the fundamentals of video game design and development by studying examples of game systems and mechanics, as well as learning the fundamentals involved in crafting an original game of their own from initial concept to a playable prototype. This includes approaches for 2D and 3D graphic game spaces, implementation of animation, sound, interaction and simulation, introductory coding, game mechanics, and basic UX design for supporting a fun and effective player experience. Participants will not need any prior experience with making games or animation, but those with a basic understanding will take their knowledge to the next level.
Completion of 57 credits; varies by topic. Repeatable for credit.
Date / Time | Days | Room | Building |
---|---|---|---|
May 7-Jun 22 13:00:00-15:50:00 |
W F | C1220 | MAIN |
May 7-Jun 22 13:00:00-15:50:00 |
W F | VCHAT | ONLN |