Students will work on complex animation productions, undertakings that are either individually produced or collaborative and team-based, student-initiated or originated by client proposals. The specific nature of each course offering will be planned thematically by the instructor on a case-by-case basis. Students follow professional standards, meet mileposts according to production schedules, and work towards a completed exhibition-ready project. The course involves lectures, presentations, and one-on-one contact with the instructor. Over the duration of the course, students participate in regular critique sessions and workshops, consult with peers, instructors outside of the course, and guest practitioners to receive important feedback on the details of their work.
This course is subject to priority rules; see here.
Leslie Bishko’s work is centered on the dynamics of expression through movement in the medium of animation, influenced by abstract experimental animation and contemporary modern dance. Exploration of these themes led her to integrate 3D computer animation with Laban Movement Analysis (LMA), which are the focus of her research and teaching. Recent work includes chapter contributions on LMA and interactive animation for the book Nonverbal Communication in Virtual Worlds: Understanding and Designing Expressive Characters.
Research topics:
Application of LMA as a complete movement language for animation and virtual environments
Movement styles in animation, aesthetics of animated movement
Movement visualization, LMA pedagogy, visualization of LMA theory
Puppeteering and social interaction of realtime interactive avatars in virtual environments
Instructional themes:
Animation form/aesthetics
3D character animation: biomechanics, expression, posture, gesture, acting, dramatic scene dynamics
Animated and cinematic storytelling, cinematography and editing
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