work

  • 2010

    For the class new wood material, we were researching and experienmenting with new ways to work with wood. Our intention was to create a carbon fibre woven-like material using wood and natural binders. We then applied this fabric over a mold to create a three dimensional form

  • 2009

    Windmill is an interactive puzzle play piece intended to allow children to practice spelling and pronunciation through the act of play. The wooden blocks has magnets embedded in them, and by using the four different sides, children can build, create and spell at the same time!

  • 2009

    this project: bent intention evoked us to take a 2-D form and by putting stress on it creating a 3-dimensional form. The result is an elegant wine bottle holder that is self-supporting. The special feature of this piece is that the aircraft plywood is achieving a two way bend on one single and simple cutout, which is pushing the boundaries of the material. 

  • 2009

    Third year core group project. The design is a interactive furniture system for children. The project allow us to explore the use of honey comb panels that provide beautiful solid wood effects without the heavy weight of solid wood. The result is a stackable system that have endless configurations and uses.

  • 2010

    +Infinitum+ is a self-strategy tool that allows users to visualize their goals and materialize the trajectory that will eventually lead them to their goals.The visual space, inspired by Rama Chorplast’s talk at GSA, is comprised of a “race track” with bands of different colours. These different colours represent different categories of the user’s life.The reusable board allows users to make any changes to their plans as they see fit. This greatly increases the life cycle of the tool and the...

  • 2009

    Bike frame design project in Roman's design drawing class. Using photoshop and illustrator to render 3-Dimensional form and concepts. This project trained my ideation and sketching skills.

  • 2009

    This project is an exhibit design telling the story of anime and toys. Designer Vinyls and anime collectables are gaining irreplacable spots in the market as they tap into the hearts of fans and collectors of toys. How did it happen? When has this transition from a cheap 5 cent plastic figure transform into a multi-hundred dollar piece of art? In the artistic world, many do not consider Anime being art, but this is about to be changed. Through the design of five different rooms, this project...

  • 2009

    hidden story project places emphasis on sustainability issue around the globe. this project asks students to choose one daily object and research and uncover its environmental impact to the earth. Mine is about tires