Illustrative piece exploring the human anatomy. Digital piece.
work
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2013
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2013
Graduation project, designing a player identity group in a videogame. Design, style, color, environment, process, were all documented.
The goal is to design a playable faction that is distinct and stylized that players can assume and ientify with.
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2012
Silent narrative piece of the life of a battery, from store shelf to the trash.
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2012
A typography book of a classical tale, using only letters to give expression.
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2012
Sinking: Real Time Strategy
A minor project illustrated with the theme of layering text with parts of the image.