Sword Store- Modelled all the pieces in Autodesk Maya and then rendered them using Metal Ray.
Farai Gwavava
work
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2009
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2009
All figure drawing work- done in ink, graphite or charcoal (or a combination of the 3) while observing a live model. And anatomical drawings studying the human anatomical form.
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2010
1) A rendered 3D image created in Autodesk Maya of a cathedral that will be the backdrop for a graphic novel that I am currently working on and b) a rendered image from a short character animation- I modelled the character and surroundings in Autodesk Maya.