INTD-350
INTD 350 - F001J: Topics in Interaction Design
Completion of 51 credits
Date / Time | Days | Room | Building |
---|---|---|---|
Sep 3-Dec 14 15:25:00-18:15:00 |
W | C3210 | MAIN |
INTD 350 - SU32B: Topics in Interaction Design
Topic: Game Crafting
In this hands-on introductory course, students learn the fundamentals of video game design and development by studying examples of game systems and mechanics, as well as learning the fundamentals involved in crafting an original game of their own from initial concept to a playable prototype. This includes approaches for 2D and 3D graphic game spaces, implementation of animation, sound, interaction and simulation, introductory coding, game mechanics, and basic UX design for supporting a fun and effective player experience. Participants will not need any prior experience with making games or animation, but those with a basic understanding will take their knowledge to the next level.
Completion of 51 credits
Date / Time | Days | Room | Building |
---|---|---|---|
May 7-Jun 22 13:00:00-15:50:00 |
W F | C1220 | MAIN |
May 7-Jun 22 13:00:00-15:50:00 |
W F | VCHAT | ONLN |
INTD 350 - S001: Topics in Interaction Design
Completion of 51 credits
Date / Time | Days | Room | Building |
---|---|---|---|
Jan 8-Apr 20 15:40:00-18:30:00 |
T | B3110 | MAIN |
INTD 350: Topics in Interaction Design
Completion of 51 credits
Term | Section | Title |
---|---|---|
Fall 2024 | INTD-350-F001J | Topics in Interaction Design |
Spring 2024 | INTD-350-S001 | Topics in Interaction Design |
Summer 2024 | INTD-350-SU32B | Topics in Interaction Design |