interactive learning object

Tovily Educational Clock

description

This project was directed at finding a simple yet effective and fun learning activity for children, specifically teaching for the 21st century. We thought that there was a large portion of people that are loosing their ability to tell time quickly on an analog clock, due to their growing comfort with looking at digital clocks. Our group felt that the sooner kids learn how to quickly tell time on both analog and digital clocks, the better. The result is a very friendly and simple toy that requires a time to be entered in either one of the clocks, and then the child has to enter the correct duplication on the other. This to us was a perfect solution since it also encourages participation of the adult in the learning process.

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Oz

description

Oz was a collaboration with Omar Qubain to design an interactive learning object for children around the age of 6 to 10 years. The aim of the design is to encourage learning through play with others. The marble game is used as the basis of Oz as it requires hand-eye coordination and improves the child's motor skills.

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