character design

Character Rendering: "Farfetch'd"

description

This Pokemon character was modeled and rendered using the program, Autodesk Softimage. Transferring this popular 2D character into three dimensions meant playing with shape, form and curviture. Once rendered on screen, I was able to have the character printed three-dimensionally in plastic. After some sanding and painting, this "Farfetch'd" character is ready for the shelf of any collector.   

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Wander Happens

description

This was an unfinished piece that I submitted with two other pieces for Creative Processes class, and I later completed these pieces.

The goal was to create characters based on music: This character was created from the song Things (That Happen to You) by Frivolous.

To the right is the process involved in creating Wander Happens, with color tests, character references, rough sketches, and shape references.

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Exo-Politician

description

This was an unfinished piece that I submitted with two other pieces for Creative Processes class, and I later completed these pieces.

The goal was to create characters based on music: This character was created from the song Exo-politics by Muse.

To the right is the process involved in creating the Exo-Politician, with color tests, existing character references, rough sketches, and object/shape references.

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Cavern Soul

description

This was an unfinished piece that I submitted with two other pieces for Creative Processes class, and I later completed these pieces.

The goal was to create characters based on music: This character was created from the song Cave by Muse.

To the right is the process involved in creating the Cavern Soul, with color tests, silhouette thumbnails, and rough sketches.

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