work

  • 2013

    Many of us are currently living a fast-paced lifestyle where we have become obsessed with the idea that there is not enough time in a day. Consequently this has left people in a rush, stressed, impatient, aggressive and is generally an unhealthy way of living. Through the practices of communication theories, persuasive design and psychology, we have designed an informing and thought provoking visual tool that helps slow down and balance the rhythm at which people live their lives. We have...

  • 2013

    Polyhedra is one of three collaborative projects that Neil McMillan, Katherine Pihl and I (Nicola Fuller) will engage in during Spring 2013. The project is a part of an internship with the lululemon lab in Vancouver, Canada. 

    The goal was to design a compelling and engaging transformation of retail space at the lululemon lab. We were inspired by the words: "we connect, we create, we make" as a foundation for our exploration. We used the expression: "Do more with less" - ...

  • 2013

    Tête à Tête is the second of three projects in collaboration with the lululemon lab. In a team with Neil McMillan and Katherine Pihl we transformed the retail space. The theme was executed alongside a ping pong tournament the store was holding. We were inspired by vintage sports, retro graphics and nostalgic varsity elements.

  • 2012

    Berggasse 19 is a conceptual ebook project that takes the user through a mock Freudian therapy session. The name Berggasse 19 is derived from the Venetian address of Sigmund Freud's practice of psychoanalytic theory. The user is theoretically able to check in, speak into the application, and document their progress. The challenge of this project was in creating an eerie and suspenseful experience for the user. The images are from documented photographs of...

  • 2012

    A small book of illustrations I drew that chronicle the time I spent at the Dr. Peter Center. The images were crafted as representations of the conversations I had with a few of the residents. Anonymity and journey were key themes in this piece.


  • 2012

    Sense of Place is an ebook concept that allows the user to revisit moments in their life by creating the ambiance digitally. The user would record thoughts, photographs, videos and sounds that would then be compiled and categorized as a 'moment' in their digital library. The user could share moments with their friends and family through the application.

    The goal of this project was to explore the capabilities of the ipad/ebook medium conceptually. I worked to create an...