Soft Product

TACTILE GLOVE

description

Existing cold-water gloves perform well as insulators but do not provide users with the tactile sensitivity and grip they require. An opportunity exists for a better balance between warmth and tactility.

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SKI DAY PACK

description

A skiing day bag was required that would allow for fast attachment of skis to the pack as well as provide efficient and flexible space for essential gear. 

 

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Detectair

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description

An interactive wearable that gives haptic and visual feedback to its user by responding to airborne toxins (Alcohol, Carbon Dioxide, Nitrous Oxide, Benzene). 

Using switch case programming, the vest can respond appropriately to various conditions - ambient, urban, dirty and toxic.

Slow ebbing and flowing of the LED chest array indicate that the environment is habitable whereas a fast paced 'breathing pattern' and buzzing from cell phone vibrators placed over the lungs inidcate a presence of danger.

This project intends to humanize numerical data and sensors currently being used primarily for industrial purposes in order to bring environmental conversation to the foreground.

 

 

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Balloon Chair

description

Textiles are routinely connected to physical and social acts of hiding and exposure. In this project, the school chair was used as a base to create a mutable soft form artifact that explores the notion of things hidden and things exposed. A group project with Jacquie Quenneville and Florence Liang.
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SnowPack

description

This was a backpack made from scratch in Soft Product.  

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Laptop Backpack

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description

This laptop backpack is designed for student use. The pleats at the center of the bag allow students to place more things with bigger volume. Small pockets on the side are added on to place water bottle, keys, cellphone etc.

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Link

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files

description

When considering the knot as an object of design and play, it’s re-interpretation must in some way fill a similar role. A solution is a construction set intended for children that captures the simplicty of the string and allows the user to free themselves from distrac- tion and express themselves as freely as possible.

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Mobile Technology

description

CONCEPT  A wearable/mobile product emphasizing an aspect of man-machine interaction. DEVELOPMENT  This project was a team collaboration using the capabilities of Lego Mindstorms technology. The end result was a preliminary working prototype of an interactive blanket for children.

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Courier Bag

description

In soft product design we had a choice of projects we could do. I decided to design a new courier bag, because I hated the one I had, and my brother who was a courier at the time always talked about how bags could be better. I also learnt to sew, and I can cook to. 

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