product
Para Cutting Board
description
Para is a cutting board designed and manufactured at Emily Carr University on Granville Island. Designed as a response to the static cutting boards offered today, Para presents the user with a dynamic cutting surface that enriches the food cutting experience. The channel at the far end of the board acts as a trough for cut bits of food or waste pieces. Para is available in both a scoop trough, ideal for hand use, and angled trough, designed for knife use. The twenty degree parallelogram mimics the cutting angle of a right handed person. Para is constructed using heat treated birch and has a 1.5 inch quality thickness.
Zoop: Mobile Toy Co-op Service
description
Zoop Toy Co-op is an alternative product system developed for the False Creek Community in Vancouver, BC. The development took place over an extensive process of co-design with the students at False Creek Elementary. We also developed a framework for assessing our potential environmental impact using the Okala guide.
Codesign and user centered research methods
Masi: Product Design
description
I designed a simple vessel for a flower, which doubled as a creative presentation dish for gourmet hors d’oeuvres and drinks. It was essential that the project be flat-pack and inexpensive, to meet the needs of the Pan Pacific Hotel. Their secondary intent for the design was as a takeaway gift for patrons, or as a souvenir in the gift shop. The wood co-op also wanted a flat-pack item, for sale to Granville Island tourists.
Masi was a word I came across around the same time as this project. It’s slang for ‘Merci,’ meaning ‘Thank you.’
Rough modeling in paper and bristol. Testing done with a wood veneer and final deliverables laser-cut from aircraft ply. Diagrams drawn in Adobe Illustrator. Photographed by designer.
Iugo Bracelet
description
A concept gadget based on the idea of fusing the human senses together into a portable and wearable form.Wood veneer was chosen as an alternative material for the wrist band as a natural contrast to the mass-produced electronics today. Several interfaces were designed to visualize sound and allow the sense of touch to control them with ease. A storyboard for a television advertisement was also created for the bracelet. In the ad, friends are shown reuniting in the city after having not seen each other for a long time. Since the idea of connecting was an important part of the project, the name “IUGO” (meaning to connect in Latin) was chosen as the name for the bracelet. A group project with Vince Lo, Eunji Choi, and Cynthia Chang.
Projector
description
Based on an object from the book, Evocative Objects, this class project outlined that an object from the book(in this case a train), was to be translated into a new product, while still maintaining certain aspects of the original object. This projector emits rhythmic sounds while projecting imagery one might find while peering through a passenger car window on a train.
Electronic Metronome: Products with Personality
description
Products with Personality Project: redesign a product, and make it more personable (Core Design Studio III with Jim Budd).
The metronome beats through a speaker in the dog’s chest. Tempo is controlled by a knob representing the dog’s eye. A switch on the dog’s collar turns the device on and off.