product

Para Cutting Board

description

Para is a cutting board designed and manufactured at Emily Carr University on Granville Island. Designed as a response to the static cutting boards offered today, Para presents the user with a dynamic cutting surface that enriches the food cutting experience. The channel at the far end of the board acts as a trough for cut bits of food or waste pieces. Para is available in both a scoop trough, ideal for hand use, and angled trough, designed for knife use. The twenty degree parallelogram mimics the cutting angle of a right handed person. Para is constructed using heat treated birch and has a 1.5 inch quality thickness.

 

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Zoop: Mobile Toy Co-op Service

description

Zoop Toy Co-op is an alternative product system developed for the False Creek Community in Vancouver, BC. The development took place over an extensive process of co-design with the students at False Creek Elementary. We also developed a framework for assessing our potential environmental impact using the Okala guide.

Codesign and user centered research methods

 

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Masi: Product Design

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I designed a simple vessel for a flower, which doubled as a creative presentation dish for gourmet hors d’oeuvres and drinks. It was essential that the project be flat-pack and inexpensive, to meet the needs of the Pan Pacific Hotel. Their secondary intent for the design was as a takeaway gift for patrons, or as a souvenir in the gift shop. The wood co-op also wanted a flat-pack item, for sale to Granville Island tourists.

Masi was a word I came across around the same time as this project. It’s slang for ‘Merci,’ meaning ‘Thank you.’

Rough modeling in paper and bristol. Testing done with a wood veneer and final deliverables laser-cut from aircraft ply. Diagrams drawn in Adobe Illustrator. Photographed by designer.

 

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Iugo Bracelet

description

A concept gadget based on the idea of fusing the human senses together into a portable and wearable form.

Wood veneer was chosen as an alternative material for the wrist band as a natural contrast to the mass-produced electronics today. Several interfaces were designed to visualize sound and allow the sense of touch to control them with ease. A storyboard for a television advertisement was also created for the bracelet. In the ad, friends are shown reuniting in the city after having not seen each other for a long time. Since the idea of connecting was an important part of the project, the name “IUGO” (meaning to connect in Latin) was chosen as the name for the bracelet. A group project with Vince Lo, Eunji Choi, and Cynthia Chang.

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Projector

description

Based on an object from the book, Evocative Objects, this class project outlined that an object from the book(in this case a train), was to be translated into a new product, while still maintaining certain aspects of the original object. This projector emits rhythmic sounds while projecting imagery one might find while peering through a passenger car window on a train.

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Electronic Metronome: Products with Personality

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Products with Personality Project: redesign a product, and make it more personable (Core Design Studio III with Jim Budd).

The metronome beats through a speaker in the dog’s chest. Tempo is controlled by a knob representing the dog’s eye. A switch on the dog’s collar turns the device on and off. 

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