2D Animation

2 D Animation 01

Bring your artwork to life through traditional and stop-motion animation. Create your own 2D animations using original drawings and build vivid digital environments and characters using Adobe software. You will be introduced to fundamental animation principles and learn to observe and analyze movement in everyday life. Learn to consider timing, mass & volume, matter and rhythm towards creating realistic animated motion. Through hands-on exercises, you will gain experience with stop-motion and computer animation techniques and workflows, and create short films for your portfolio.

The 2D Animation studio runs on campus and online July 4-29, 2022, on Mondays, Tuesdays, Thursdays and Fridays.

  • SU01 On campus runs from 9am-4pm daily, with a 1-hour lunch break from 12-1pm.
  • SU02 Online includes live classes from 9am-12pm (PDT), plus 3 hours for asynchronous activities, which may include: watching pre-recorded presentations and demos, and completing independent and collaborative projects.

This studio is offered through the Summer Institute for Teens 2022. Please visit the Summer Institute for Teens main page to learn more about the program and access the registration webforms.

Note: The on-campus section of 2D Animation (CETP 113 SU01) is FULL. Register for the online section of 2D Animation (CETP 113 SU02).

Learning outcomes

Through successful completion of this studio, you will be able to:

  • Employ professional vocabulary related to animation techniques and principles
  • Identify, describe and explain genres of traditional and digital animation
  • Develop the creative process of conceptualizing and translating ideas to moving image projects
  • Produce 2D animations through traditional and digital processes
  • Assess animated works critically and engage in peer critique processes
  • Develop creative and innovative solutions to complex production challenges

Materials & Resources - On Campus (CETP 113 SU01)

Students participating in SIT will need to source their own supplies for their registered studio.

Full list of supplies will be available by May 1st, 2022

Estimate cost of supplies: $70-$90

Required software:

*ECU will provide access to the required softwares.

Materials & Resources - Online (CETP 113 SU02)

Students participating in SIT will need to have their own access to the required supplies and devices for their registered studio.

Estimate cost of supplies: $90-$100

Required software:

*ECU will provide access to the required softwares.

Required hardware:

  • Tablet or a smartphone to download and run Cateater.
  • Computer with webcam. Computers should meet the following minimum requirements to run Adobe Animate.
  • Headphones and microphone
  • Recommended: Graphic tablet (Wacom, Huion) to create hand-drawn illustrations directly in Adobe Animate. Students may also use their iPads or tablets if they install Duet Display or Astropad.

About the instructors

Darren Brereton - CETP 113 SU01 (On Campus)

Darren has worked for a variety of Canadian and international animation studios (NFB; Disney- Paris & Vancouver; Cinar; Bardel; DHX; Atomic; etc.) as an animator, in storyboarding, direction, layout, posing, and special effects animation. An honours graduate of Emily Carr University of Art + Design in Animation and Sound Design, he is a hard-working animator, instructor, and fan of all things relating to character-driven animation. An excellent critic of script writing, boarding, layouts, timing, editing, sound design, and all other aspects of animation production, he can coax the best out of fledgling animators and students. He is also a keen observationalist, especially of the happy accidents in day-to-day life, as well as a prolific cyclist and seasonal softball player.

Phoebe Nezil - CETP 113 SU02 (Online)

Phoebe is an animator, illustrator and educator living on unceded Musqueam, Squamish and Tsleil-Waututh territories. Phoebe has a Bachelor of Media Arts from Emily Carr and a Bachelor of Education from SFU, and uses both to teach media arts and animation to high school students in Port Moody and Vancouver. In her down time, Phoebe shoots film photography, plays Minecraft and tries to convince everyone to watch Star Trek: The Next Generation. Phoebe lives with her cat, surrounded by books, and dreams of new ways to approach and pursue visual storytelling.