Interaction Design
How Images Think- Next Generation Ebook
video
description
Using a co-creating process with Dr. Ron Burnett on his best-selling book “How Images Think”, we created a new reading experience that is far beyond a linear reading tradition.
Together+
description
Together+ is a mobile device that encourages people to share their daily life with their loved ones. The goal of the design is to explore a more humanistic aspect of cellphone usage.
MeWe
description
MeWe is a reimagination of headphones that allow users not only to enjoy the music by themselves, but also with others, simply by flipping it over.
Life Palette
description
Life Palette is easy to carry electronic agenda that uses colors to categorize events. Instead of typing, the handwriting feature gives users the freedom to fill up their life in their own way.
Bhangra.me
description
This ebook design is a group project in collaboration with the Museum of Vancouver to create an ebook for its Bhangra.me exhibit that runs from May 5th, 2011 until January 1st, 2012.
Quoting Museum of Vancouver, "Bhangra is a Punjabi folk dance and music that combines lyrical couplets, a strong dhol drum beat, and flowing, graceful movements. What we call Bhangra dance today is really a collection of different folk dances that originated in the Punjab region of Pakistan and India."
The Reading Glove
description
The Reading Glove is a wearable glove-based interface for interactive storytelling. Readers wearing the glove can pick up tagged objects and hear fragments of a story associatied with those objects. The plot of the story revolves around a British spy operating in French-occupied Algiers around the turn of the 20th century. The narrative traces the spy’s discovery that his cover has been blown and his unraveling of how this came about. The uncovering of facts in the narrative mimics the uncovering of story fragments that the readers perform with the objects. Thus the puzzle-like nature of the story and the interaction support and reinforce each other. A tabletop display with an intelligent recommender engine provides guidance through the story.
WEATHERSHIFT JACKET
description
The “web of things” is a relatively new concept which refers to the increasing connectivity of everday objects to the Web. This experimental project was born out of this concept in an effort to connect one’s location in the “wilderness” to the information rich connectivity of the Internet.
The Sandal Project
description
This assignment required us to create a fitted pair of sandals using cellular structure that could support our weight. The only materials we were allowed to use throughout the construction were 2 ply bristol board and white glue. During the presentation we were required to walk back and forth in the classroom to prove they could move with the foot comfortably.
Thanks to a hinged sole and strategic strap placement, I consider this project to be a success!
Sound Location Device
description
Jim Budd opened up a whole new world to design students with his 3rd Year Interactive Design course. Since this technology was all very new to us, we starting exploring Lego Mindstorms, and then graduated to Arduino (A programable microcontroller. We were to create a "proof on concept" model that solves a basic design problem that could be determined by us.
UBC's School of Architecture Website
description
In contrast to the many brochure-style school websites, Haig Armen proposed that the School of Architecture present the exemplary work that is produced on an ongoing day to day basis by it’s community. The new design dynamically features content contributed by faculty and students. The site fosters interaction, exchange and exploration amongst the sala community.