Blender is used by graphic artists, illustrators, VFX artists, video game developers and animators alike to bring their imagination to life. Building on skills developed in Introductory Blender, learn to use this free and open software to model, light, render, and animate your characters to create compelling 3D visual storytelling. Learn how to create and work with objects, use modeling and sculpting tools, understand the nodes system to create materials, develop characters, how to use the camera, set lighting, export animations and more. Through demonstrations and hand-on activities, you will be able to produce portfolio worthy images and animations.
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36 course hours (3 hours per class)
To fully benefit from this course, prior experience with Blender is required.
Courses offered that meet Prior Learning Requirements
Tuition + Materials
Tuition is $700.00. Download your detailed materials list before your first class.
Course offering is available either online synchronous (VCHAT) or on campus (GNWC). View schedule for current and upcoming formats.
This course is typically offered during the following terms:
(subject to change)
Summer | April to August
Find answers to the most frequently asked questions on our Registration Policies page.