Explore key aspects of creating appealing, original character concept art for games and film industries. This course introduces the essentials of character development - from references, narrative, body structure, facial expressions, clothing and props - to build a character’s attitude and story. Using a range of techniques and media, you will experiment with different materials, styles and software to develop a powerful, believable character from start to finish. By the end of the course, you will understand the industry-standard process for creating character concept art, with various character concepts and environment sets for your portfolio.
Upon successfully completing this course, students will receive a digital skills badge through Accredible, a digital credentialing service. To opt-out of receiving a digital badge for CS courses, please unsubscribe here.
30 course hours (3 hours per class)
To fully benefit from this course, prior experience with drawing, Adobe Photoshop and Autodesk Maya is required.
Courses offered that meet Prior Learning Requirements
Tuition + Materials
Tuition is $700.00. Download your detailed materials list before your first class.
Course offering is available either online synchronous (VCHAT) or on campus (GNWC). View schedule for current and upcoming formats.
This course is typically offered during the following terms:
(subject to change)
Fall | September to December
Find answers to the most frequently asked questions on our Registration Policies page.